This is some of the art-work i created working together with Superbuff Games.
I have worked on a total of 4 projects.
-Cake time (Hidden object game for kids) Near finish
-VOC Amsterdam (augmented reality app) Finished and shipped. Soon for everyone to be seen in Amsterdam.
-KRKA Park Game (Park managing game) Finished and shipped
-Glitch Racer (procedural generated race game) Near Finish
My main responsibilities were
-3D Modeling
-Texturing
-Basic Animations
-Basic Rigging
-Particle effects
-Asset integration, to engine
-Level building
-Thinking together with the team, about Game-Design
-Directing the art style
-Asset optimization in engine
Note: I would like to point out that most of the handpainted textures in adventure cake time, were done by my good friend and colleague Ernesto Espinosa.

Cake time - hidden object game Early stage development.
Play it : https://dl.dropboxusercontent.com/u/1047322/Adventure-cake-time/Adventure%20Cake%20Time%204.0.html